@startuml
sprite $solar_panel [48x48/16] {
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}


!define FA6_SOLAR_PANEL(_alias) ENTITY(rectangle,black,solar_panel,_alias,FA6 SOLAR_PANEL)
!define FA6_SOLAR_PANEL(_alias, _label) ENTITY(rectangle,black,solar_panel,_label, _alias,FA6 SOLAR_PANEL)
!define FA6_SOLAR_PANEL(_alias, _label, _shape) ENTITY(_shape,black,solar_panel,_label, _alias,FA6 SOLAR_PANEL)
!define FA6_SOLAR_PANEL(_alias, _label, _shape, _color) ENTITY(_shape,_color,solar_panel,_label, _alias,FA6 SOLAR_PANEL)
skinparam folderBackgroundColor<<FA6 SOLAR_PANEL>> White
@enduml